About

Bluffy is made for the table.

Bluffy is a party game for moments when everyone is already together: on a couch, around a dinner table, before going out, or between two bigger games.

One phoneNo room code, no table full of screens.
3 modesClassic Undercover, Find the spy, and Guess My Character.
2-12 playersSmall groups, duos, and party tables depending on the mode.
Short roundsEasy to play once, easier to ask for another round.

Why Bluffy exists

Most party games lose people during setup. Someone needs cards, another person has to explain rules for ten minutes, and half the group checks out before the first round starts.

Bluffy keeps the setup small: one phone, private prompts, a few clues, and a vote. The fun comes from the group, not from complicated rules.

What a game feels like

A player gets a prompt. Someone else may be bluffing. Everyone gives clues, tries to sound confident, and watches for the person who is improvising too hard.

The best rounds usually come from tiny things: a suspicious pause, a clue that is too vague, or a player who suddenly sounds way too sure.

The modes

Bluffy includes Classic Undercover for secret-word bluffing, Find the spy for spy-style improvisation, and Guess My Character for a two-player guessing format.

The goal is not to replace the people around the table. The goal is to give them just enough structure to start accusing each other.

When to play

Bluffy works best when the group wants something quick and social: before dinner, after dinner, during a house party, on a trip, or when nobody wants to set up a full board game.

If people are ready to talk, bluff, laugh, and vote unfairly with confidence, the game usually works.

Need help?

For questions, bugs, or account-free support, use the support page.

Open Bluffy support

Ready to play?

Pick a mode, pass the phone, and let the group decide who sounds suspicious.